The size of the image cannot be adjusted once it has been set in the Asset Catalog. This is not full vector support as the PDF will be rasterized to a bitmap at compile time and the bitmaps shipped in the final application.The following should be taken into consideration when using PDF vector images in Asset Catalogs: For Example: MonkeyImage.Image = UIImage.FromBundle ("PurpleMonkey") įor example, if the developer includes a MonkeyIcon.pdf file as the vector of an Asset Catalog with a resolution of 150px x 150px, the following bitmap assets would be included in the final app bundle when it was compiled: When using an Image Set in code, reference it by name by calling the FromBundle method of the UIImage class. In the Properties Explorer, scroll to the bottom and select Name(under the Misc section):Įnter a new Name for the Image Set and save the changes. In the Solution Explorer, double-click the Asset Catalog file to open it for editing: To rename an Image Set, do the following: From here, drag in images for each of the different devices and resolutions required. Select Add Image Set and the Image Set editor will be displayed for the new image set. Open the Asset Catalog from the Solution Explorer, and in the top left corner, click the Plus button: When using an Image Set in the iOS Designer, simply select the set's name from the dropdown list in the Property Editor: Select the new image set and the editor will be displayed:įrom here, drag in images for each of the different devices and resolutions required.ĭouble-click the new image set's Name in the Assets List to edit it: Right-click on the Assets List and select New Image Set: In the Solution Explorer, double-click the Assets.xcassets file to open it for editing: To create a new image set and add images to it, do the following: Instead of relying on the image assets filename, Image Sets use a Json file to specify which image belongs to which device and/or resolution. Adding images to an asset catalog image setĪs stated above, an Asset Catalogs Image Sets contain all the versions or representations of an image that are necessary to support various devices and scale factors for an app. This is the preferred way to manage and support images in iOS (from iOS 9 or greater). When adding an image for use in a Xamarin.iOS app, the developer will use an Asset Catalog to support every iOS device and resolution required by an app.Īdded in iOS 7, Asset Catalogs Image Sets contain all the versions or representations of an image that are necessary to support various devices and scale factors for an app. Adding and organizing images in a Xamarin.iOS app You can simply upload your own design picture in the foreground and choose your icon's background color.Īdd the following code in your AndroidManifest.xml within the app folder.This article covers including an image asset in a Xamarin.iOS app and displaying that image either by using C# code or by assigning it to a control in the iOS Designer. EasyAppIcon helps the developer to resize and create your own Android App Icon, including legacy and adaptive app icon.
0 Comments
Leave a Reply. |